For example, just by engaging with one or two brands during a 30-minute game session, whether it be swiping to learn more or clicking on a call-to-action, a player can earn enough Jukko Coins to give a child a day's worth of meals at school. While impact projects change over time, other redeemable giving options include a weekly scholarship, local language learning books for students, and egg-laying hens for local businesses. For game developers, Jukko offers a monetization solution that maintains the user experience, a fundamental challenge for publishers looking to stay in the business of making games for good. Additionally, we've built a light and easy-to-integrate SDK (software development kit) while also providing a dashboard where publishers can track all metrics relevant to app usage, monetization, and positive social impact created. We're excited as we expand our app publisher and brand partners in the coming months. Our goal is to get the most number of independent game developers using Jukko, so we can so we introduce a new model of giving to as many players as possible. If you're interested in being a part of the Jukko community as a game publisher, connect with us at www.jukko.com/publishers. | |
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