| | Announcing more Festival keynotes! | | Sid Meier, co-founder, Firaxis Games Often regarded as "The Godfather of Computer Gaming," Sid Meier is a co-founder and director of creative development at Firaxis Games. He has programmed, designed, and produced several popular strategy games, including the beloved Civilization series. Sid will join G4C President Susanna Pollack in conversation. | | | Christopher Weaver, founder, Bethesda Softworks Christopher Weaver founded Bethesda Softworks, a videogame publisher whose library includes the Fallout, The Elder Scrolls, and Dishonored franchises, and now teaches engineering and computational media at MIT and Wesleyan. He will discuss how games work and why they are such potent tools in areas as disparate as military simulation, childhood education, and medicine. | | | Graeme Devine, chief game wizard, Magic Leap Magic Leap's Graeme Devine will share the secretive startup's vision for mixed reality in the classroom and the technology that makes it possible to interact with virtual objects in real life. Step into Magic Leap headquarters in their profile in Wired for a peek at the powerful platform they're promising. | | | Erik Huey, SVP of Government Affairs, Entertainment Software Association Erik Huey, SVP of government affairs at the Entertainment Software Association (ESA), will present the Games for Learning Summit's opening address, discussing how the ESA supports and provides insights into the growing sector of games in the classroom. | | | Robin Hunicke, co-founder, Funomena What on Earth did we get wrong to make so many learning games that feel so terribly, well, not fun! And how do we make sure delight and emotional depth are restored? Funomena co-founder Robin Hunicke, who has been designing, making and teaching about games for over 12 years (Journey, Boom Blox, The Sims 2), offers how some of our core beliefs about learning games can be challenged in a healthy, inspiring, even playful way. | | | Full Festival schedule now online | | | | | |
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