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 Building Control After Marvel
 By Shaheen Soorani
     Liliana, the Last Hope is going to have a power level increase with Aetherworks Marvel  being removed from Standard. She was already the best shot control had  against the former best deck in the metagame, casting one early and  fighting to keep Aetherworks Marvel  and its creature allies from the battlefield. The ultimate was the main  course to victory, being a much easier route than expecting to dominate Ulamog, the Ceaseless Hunger's late-game.  Liliana, the Last Hope is relatively weak against the Temur creatures, but she is very  powerful against the rest of the field. This planeswalker utterly  obliterates Zombies when piloted by a control mage. Control utilizes  planeswalkers in a different way, which makes her more powerful in this  U/B shell than in the Zombie deck. Zombies, or aggressive decks in  general, cast a planeswalker to give added pressure, where control  players land one with a handful of removal spells to protect her. This  allows for dominating games, killing off lords with Grasp of Darkness, punishing "going wide" strategies with sweepers, and ticking Liliana, the Last Hope  up with each move. The same theory applies for the control mirror,  against U/R Control specifically, but replacing removal with  countermagic and hand disruption.   | 
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