Building Control After Marvel By Shaheen Soorani Liliana, the Last Hope is going to have a power level increase with Aetherworks Marvel being removed from Standard. She was already the best shot control had against the former best deck in the metagame, casting one early and fighting to keep Aetherworks Marvel and its creature allies from the battlefield. The ultimate was the main course to victory, being a much easier route than expecting to dominate Ulamog, the Ceaseless Hunger's late-game. Liliana, the Last Hope is relatively weak against the Temur creatures, but she is very powerful against the rest of the field. This planeswalker utterly obliterates Zombies when piloted by a control mage. Control utilizes planeswalkers in a different way, which makes her more powerful in this U/B shell than in the Zombie deck. Zombies, or aggressive decks in general, cast a planeswalker to give added pressure, where control players land one with a handful of removal spells to protect her. This allows for dominating games, killing off lords with Grasp of Darkness, punishing "going wide" strategies with sweepers, and ticking Liliana, the Last Hope up with each move. The same theory applies for the control mirror, against U/R Control specifically, but replacing removal with countermagic and hand disruption. |
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