The GlassLab Analytics Engine: Supporting Impact at Scale By Paula Escuadra, Head of Content Partnerships Games can empower players to take on new perspectives, challenges, and the desire to face both failure and success. As part of fundamental game design, this sense of agency and exploration is supported by the mechanics of a "core loop," also known as a sequence of critical verbs that loop back on one another [1]. In game design, this is important because of the way repetition can enable the mastery of a concept — simple or complex. While the loop in a game for entertainment creates interest and retention, the loop in a learning game intertwines both engagement and instructional interaction. For instance, the adventure role-playing game Mars Generation One: Argubot Academy EDU, developed in collaboration with NASA and the National Writing Project, teaches argumentation skills through robotic battles. Targeted argumentation skills were informed by existing Educational Testing Service and Common Core standards in argumentation and writing. | |
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