Brewing In Modern Without Paying Its Mana Cost By Conley Woods That said, there is some real appeal in utilizing the many Time Walk effects of the format. I think you can all see where this is going. You see, Mono-Blue Turns doesn't get to use a sweet card like Time Stretch, because, well, it costs ten mana. Ten! But what if we weren't paying for that cost? What if Wildfire Eternal were doing that for us? The concept here is actually rather simple: If you can get your Wildfire Eternal into the red zone unblocked and then take an extra turn with that trigger, on said extra turn, your Wildfire Eternal is going to be unblocked again. This means you can keep chaining together Time Walks without needing to spend any mana. This means you can very quickly get to a point where you have two or three turns stacked, during which you can essentially set up any end-game you want. Mono-Blue Turns needs Howling Mine effects to ensure it keeps drawing more and more lands as well as more and more Time Walks because it has to tap down for the first few turns to even stay afloat. With a Wildfire Eternal at the helm, you can spend your mana tutoring for more Time Walks or casting a draw-seven, so you don't necessarily need to run a card that provides your opponent with any extra cards. Some of the common cards in Mono-Blue Turns actually work perfectly to support Wildfire Eternal. Untapping with Eternal and then casting Gigadrowse or Cryptic Command will tap your opponent out, allowing the Zombie Jackal Cleric to attack unopposed and then to continue doing so for as many turns as you have. We will discuss interactions a little more in a second, but first let's get a list out there so this all makes a little more sense. |
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